Make mac run faster for games apple faq

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While it would be feasible to do this on a headless server with a beefy processor and minimal graphical power, you're almost certainly going to get better results if a decent enough GPU is used on the host.

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Ideally, the hosting machine would need to be powerful enough to play the game and to encode the stream simultaneously.

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Does the hosting machine need powerful graphics or would a headless Xeon PC server work well? I ask as I am looking at getting one anyway to host opensim and that only being a database doesn't require much in the way of a GPU the graphics being handled by the client viewer.